INFRASTRUCTURES OF REPRESENTATION: A QUEST FOR MULTIMEDIAL SYMBOLIZATION SYSTEMS
1. Introductions Section
2. Engineering, Technology and Informatics
3. Semiotics, biological and cultural aspects, Philosophy
4. Threads of History
5. ============ Appendices Section ============
6. Characteristica Universalis and the Origin of the Symbolator
7. Das Leibniz-Projekt
8. Philosophie
9. Die Glasperlenspieler: The Basics of Syn-Aisthetic Technology
10. Das Leerstellendenken
11. Bibliography